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3D Environment
Here are some of my original 3d Environment projects that I created using:
Maya, Blender, Speed tree, Zbrush, Substance Painter, Unreal Engine 5
The Lost Temple
[ Full-Pipeline Personal Project ]
Software: Maya, Zbrush, SpeedTree, Substance Painter, Unreal Engine, Adobe Premiere Pro
My Role in Project:
Egg Fried Roiet
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[ Team-based Animation Project ]
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My Role in Project: 3D Model Lead
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-Led collaboration with the tech team, assisting the director and producers in managing the modeling team and coordinating task assignments. Modeling assets and unwrapped UVs using Maya. Created textures using Substance Painter. Clean-up for final environment layout.

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